Most of the gamemodes right now, focus on standing still and shooting a target that is in-front of you. But that dosn’t really simulate a real game.
That is what the new gamemode focus on, your goal is to get through the map as fast as possible while shooting all the targets. So a lot of running and shooting, and bigger flicks.
The current version of it is more of a test, it’s gonna get larger changes in the future, and the possible to make your own maps, with workshop support.
- [Settings] Fixed bug where crosshair preview was wrong at the start.
- [Reflex] Fixed bug where second target spawned to early.
- [Leaderboard] Added hits,misses, and hitprocent to the Steam leaderboards.